Version 3 - Bug fixes and tweaks
Rose of Starcross Kickstarter Demo » Devlog
Another update here fixing a couple issues I noticed and a couple things to tweak the experience!
Fixes:
- Fixed bug when after switching to the Spirit in battle before the player's turn was taken, using an item on the Spirit's turn would waste the players unused turn as well
- Getting hit from two directions at once wouldn't correctly display the amount of damage taken
Changes/Additions:
- Added a stealth tutorial sign.
- A couple enemies were removed from the over world
- Map and Compass were both lowered in price for convenience and because there are a couple less enemies to earn money from
- Purchasable consumable items were very slightly lowered in cost
- Beating the boss will automatically destroy the other enemies in the battle. In Hard mode, beating the boss before you've cleared the other enemies will cause the boss to absorb them and half of their HP.
Files
Rose of Starcross Demo v3.zip 202 MB
Sep 29, 2019
Get Rose of Starcross Kickstarter Demo
Rose of Starcross Kickstarter Demo
A colorful and explosive RPG about a place with a heavy past! Kickstarter out NOW!
Status | In development |
Author | Peyton Burnham |
Genre | Adventure, Role Playing |
Tags | GameMaker, Kickstarter, Pixel Art, Retro, Story Rich, Top-Down, Turn-based, Turn-Based Combat |
More posts
- Kickstarter Final 24 Hours!Mar 05, 2020
- Version 1.0.2Feb 19, 2020
- Kickstarter Funded!! Character Reveal and Stretch Goals!Feb 17, 2020
- Minor game update and Kickstarter progress!Feb 11, 2020
- New version!Feb 07, 2020
- Kickstarter is LIVE!Feb 04, 2020
- Version 10 BIG updateJan 24, 2020
- Version 9Nov 22, 2019
- Fixes + QOL - version 8 (Also Kickstarter date change to 2020)Nov 08, 2019
- New Discord and Kickstarter PlansOct 16, 2019
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