Very small update but should change the feel of the platforming a bit! I've tweaked a couple variables to make the platforming a little less based on friction and momentum. Just to improve the feel of the game (especially for non-analogue controls like keyboards and d-pads). Also some optional dialogue has been added to a certain purple door in the demo (actually I literally can't remember if I made this change after or before I put out Version 8 sooo who knows!)
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