Fixes + QOL - version 8 (Also Kickstarter date change to 2020)
Rose of Starcross Kickstarter Demo » Devlog
Version 8! Might be the last one for a bit! First let me say I'm setting the Kickstarter date for Feb. 4 - March 5 in 2020! I'm ready now but we're just bleeding too much into the holiday season at this point, and I don't really need any more odds stacked against me! So this new date is set in STONE!
Fixes:
- Boss could get doubled if certain conditions were met
- Skipping a certain cutscene would keep that specific cutscene's music playing when it shouldn't have been
QOL/etc:
- Difficulty can be viewed as a number out of 20 now. Easy is rated at 5, normal is rated at 10, hard is rated at 15, and the custom options can be tweaked from 0-20. (Might show up as 0 on already existing files but if you just open and re-save the same difficulty settings you have at a comfort station is should show up properly!)
- Have to hold the esc key to quit the game, won't just immediately quite the game on you
- A couple music tracks were updated with newer mastered versions. Some audio has been re balanced to accommodate this.
Files
Rose of Starcross Demo v8.zip 215 MB
Nov 08, 2019
Get Rose of Starcross Kickstarter Demo
Rose of Starcross Kickstarter Demo
A colorful and explosive RPG about a place with a heavy past! Kickstarter out NOW!
Status | In development |
Author | Peyton Burnham |
Genre | Adventure, Role Playing |
Tags | GameMaker, Kickstarter, Pixel Art, Retro, Story Rich, Top-Down, Turn-based, Turn-Based Combat |
More posts
- Kickstarter Final 24 Hours!Mar 05, 2020
- Version 1.0.2Feb 19, 2020
- Kickstarter Funded!! Character Reveal and Stretch Goals!Feb 17, 2020
- Minor game update and Kickstarter progress!Feb 11, 2020
- New version!Feb 07, 2020
- Kickstarter is LIVE!Feb 04, 2020
- Version 10 BIG updateJan 24, 2020
- Version 9Nov 22, 2019
- New Discord and Kickstarter PlansOct 16, 2019
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