can you make it for mac also your rad
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I love this demo!! <33
I follow you on youtube since a few days already and watch your tutorials
: ) that's how i found this game, but sadly i can't play it because it's only for windows and not mac : (
This game lags very much on my pc..
Can someone help me?
I wanna play this game because it looks so good!
I just finished your first tutorial on youtube and very pleased with it. Allthough you did a tiny timeskip there at the end code and that confused me a bit xD BUT very happy with your tutorials and I have 6 more to go! I did try to join the discord but maybe that doesnt exist anymore?
This game is cool! Your tutorials on GMS2 inspired me to check this out! I'm actually working on a video on this game.
Gostaria de saber se o jogo esta em portugues Brasil
Sadly I am unable to play this (I'm on a mac), but I've watched many playthroughs, and enjoyed each and every run of it. The music is amazing, the pixel art and sprites are awesome, and the story is interesting, I can't wait to see this game finished, and wish you the best in completing it.
I got stuck at the second level of the waterfall, but I'm enjoying it so far. The pixel art is very pleasant (and I say that as someone who's not too fond of pastel), the animation is nice and smooth and I love the fighting mechanics! Yup, that's looking real good.
I really loved it, the graphics and colors and battles are amazing, i cant wait for the full version!
Important question: is this related to the classic Infocom text adventure game Starcross? If it is I would be very happy.
Unrelated! I'd actually never heard about it until about a month ago!
It's a cool and atmospheric game, but it's very hard-sciencey, very different in mood from what I see here. (Your game looks great, mind you. Just different. Infocom Starcross is kind of obscure these days anyway.)
I am excited for the full game! Backed the Kickstarter, so now the hard part is waiting. :P
Keep up the great work! <3
Your game was amazing! I really enjoyed it. It kinda reminded me of undertale.
I havent finished the game yet and i only have the demo, because i cant afford the real game (I will definetly buy when i have enough money!)
The story is awesome so far. And im really looking forward to ports to other consoles (If you can do that)
I cant wait to see how the full game turns out.
Also its very great artwork too, good job on that!
I heavenly recommend people that like story games, or undertale check out this game!
Thank you!! The full game isn't out yet but it'll be coming out on Switch and PS4 too when it does!
I enjoy playing your game and it's super cool, but I have a problem. I can't use magic in the overworld, I tried pressing W and E on the dark spot and I just can't. Am I doing something wrong?
Hi there! Did you equip the magic in the pause menu?
Thanks for answering! I feel like a fool asking this, but how do I use the pause menu if I'm using the keyboard controls? I tried using W and E and it didn't appear. (sorry for my bad english)
Wooooow!! This game is really incredible.
I haven't played video games in awhile, so I sat and played this game for hours. The colors are so pretty, the artstyle is so beautiful and the story is super cute (but sad :((( ). But I really couldn't get used to the controls, I always kept pressing the wrong buttons. I also tried using my controller for the game (it's some generic control), but it didn't work with the game at all (I tried all the buttons lol).
I haven't finished the game (I'm on the final boss, I suck at games like these so it's kinda hard even though I'm on easy, haha), but overall I really love it. Such a wonderful game!!
Edit: just finished the game. I really love this!! I'm looking forward to the full game. This is so good.
I'm only 35 minutes in and i'm in-love with this game! I think the pumpkin is an easy way to win me over! The first part of my let's play of this game is here! Keep up the good work this loos and feels amazing!
Hey pretty good one reminds me a little bit of undertale but honestly a little better than undertale good job! Unfortunately my youtube video isn't uploaded yet but I have my facebook one uploaded now.
Really liked the game! Managed to back it 4h before the kickstarter ended, phew!
My experience was pretty smooth in general, however there’s a thing which confused me a lot: the fainting is way too abrupt. The first time it happened, I wasn’t even sure what was going on, and though the game broke! I only realised I had lost the battle when I woke up in the main room. Guess I was not paying much attention to my HP :P
Anyway, I assume you already plan to add a proper fainting animation for the final release.
Keep up the good work!
not surprised the kickstarter made almost double its goal. great game. love the color palette and the depth to the platforming and combat. good luck with the full release!
Streamed the short demo yesterday because I tried a regular video and realized I just spent the first half hour talking to literally every NPC.
Aw thank you so much! I've already watched the first episode and I can't wait to watch the others!
Hello! I really liked the game, i haven't finish it yet but i really liked it.
But, i don't know if you can help me (also sorry for my english) i have a problem in one part
I can't actiate a spell and then i'm stuck there because the wood that was the bridge fall, because it was supposed to fall.
I'm playing it on pc but i don't know if there is a connection of the why i can't pass, i don't know if it's because i'm stupid and i forgot how to do it, i really don't know.
Well, that's all.
Thank you for your hard work on the game!
Thank you! And try using your magic on the dark purple spot on the ground!
I was wondering If you could make this game available for mac users because I would really like to play it
Hi! Sorry but I won't be able to do that, it would take a ton of work to a mac version and I unfortunately don't have the time or resources
I played through the demo and it took me about 3 hours. I generally think of myself as someone who explored all the dialog options and different approaches to puzzles. I genuinely loved the quality and effort put into this. I see a lot of the references in this that you mentioned. I feel like this project has the same potential as something like Undertale.
Очень все классно сделано, жду релиза и надеюсь на русский язык :3
If i want to play this game in my iPhone, is it possible to play in iPhone if yes. So how can i get this game or download in my iPhone.
Sorry! Windows PC only!
The game would be very hard to play with only touch controlls XD
God, I really hope this project happens! It's so unique! I just donated to the kickstarter, so I'm hoping you can meet your goal before March. If I could donate more I would, but I'm really looking forward to this story, and I will definitely spread the word!
Hey! Just following up with a comment apart from featuring your game in my video to say again how fantastic everything is. I haven't been this interested in seeing the rest of an RPG world in years and the updates you've been making are great. I'd love to see combat stay on the more difficult side by default (and speedier animations where possible) since you give players many options to modify it if they need to. Looking forward to future builds. Keep up the good work!
Thank you so much! And yeah I plan to keep the challenge for sure! In regards to the speedier animations - the (currently unused) "Enemy Attacks" in the difficulty settings will modify or swap out enemy animations for trickier stuff. That and there should be more challenging preset modes as well.
I absolutely love this! The scenery is gorgeous - the shades of pink are PERFECT - the music is great, and the puzzles and combat are very engaging. Action-Adventure exploration with RPG combat is a really neat combo! The only minor gripe that I have is that some of the enemies are hard to read quickly enough to block in the right direction, like the undead.
Thank you! And yes I agree! I have that enemy in the demo just to sort of show people some of the different types/styles of enemies that can show up later on, etc. The final version (and perhaps even in an update of this demo soon) there will be a simpler enemy in it's place and the current version of the undead will show up later in the main game or will be the hard mode version of the undead enemy
I just fell in love with that demo. It's amazing! <3
Ive played lots of RPG's, but THIS, this is top-tier. Great work! Can't wait for the final release!
fun game, love the style and the soundtrack!
Hey there, I played and made a video on your game, i love it soo much, its soo cute and adorable!! The artstyle is really great, Keep up the great work that you are doing! =] <3
Thanks!! I really appreciate it!
Thanks a lot for checking it out
This was a really neat experience! It definitely gives me vibes from the Mario and Luigi RPG series which I love. I love the color palette and aesthetic of the world, and all of the characters felt interesting and fun! I had a bit of difficulty grasping combat, but that really just required more practice. Definitely give this a shot if you like the Mario RPGs, or something like Undertale! Fantastic work Peyton Burnham!
will there ben a macbook version of this game?
I haven't uploaded in years but your creativity sparked mine so I HAD to make a video on it. I hope you like it as much as I liked the game! (Though i think that's impossible)
There is so much to love about what this game has to offer so far. It's got those awesome old school vibes going on, a kooky cast of crazy kooks and a luscious soundtrack!
One of the things that makes it stand out from the crowd is the unique battle system though. RPGs can really start getting samey without a little splash of imagination, and for this game that lies within the fighting! Having to time each strike and then also attack an enemy's weak side is a really neat little touch that makes enemy encounters something you have to practice to get better at! That goes for the manual style of defending too.
Basically, the more you play the better you should get at being able to attack and defend, which could essentially render you invincible (depending on what kind of attacks come your way, of course).
Anywho, I think I've rambled on long enough. If you're a fan of Zelda-esque map wandering and turn-based battle systems with a twist all mixed up in a wonderful retro blender then grab a tall glass of gaming goodness and drink up, my friends!
Keep up the awesome work too Peyton, this really is shaping up to a delightful game! =)